ÜÜÜÜÜ Ü±²²²ÛÛÛÛ²Ü Þ±²²ÛÛÛß°ßÛÛÝ ß±²²ÛÛÛÜÛÛß Ü ßß²ßß Ü ßÛ²²ß ß²²Ûß Þß Ü Ü ßÝ ²Üß² ²ßܲ ß ²²²Ü ܲ²² Ü ÜÜß Ü ²Þ²²Ûß ßÛ²²ÝÜ Ü ßÜÜ ÜÛ²Ý Üܲ² ²ß ß² ²²Ü Ü Þ²ÛÜ Û²²ÛÜÜÜ ßßßßß Ü Ü² ²Ü Ü ßßßßß ÜÜÜÛ²²Û ÞÛ²²ÛÛß²²±ß²²ß²²ÜÜßßßÜܲ²ß²²ß±²²ßÛÛ²²ÛÝ Û²²ÛÜ Ü²Ü ÜÛß Ü²²²Ü²²²Ü ßÛÜ Ü²Ü ÜÛ²²Û ÞÛ²ÛÛÛÛÛßßßßܲ²ßßÜÜÜÜÜßß²²ÜßßßßÛÛÛÛÛ²ÛÝ ÜÛ²Ûß Ü Üܲ²ÜÜ ÜÛ²ÜÝÞÞܲÛÜ Üܲ²Ü Ü ßÛ²ÛÜ ßÛÝ ß² Û²²ÜßÜßܲ²Û ²ß ÞÛß ßÜ ° ÜßÛ²²Ü²²ÛßÜ Ü Üß ß Ü²Ü ß Û²ÜßÛ²ÛßÜ²Û ß Û²± ÜßÜ ±²² Ü ß ÜÜÜ ± ÜÜÜÜÜÜ ÞÛÛÜÜÜ ß Üß ÛÛÛÛÛÝ²Ý Þ²ÛÛÛÝÜ Û²ÛÛÝ Ü ²Ý Ü²Ü Ü²Ü Û²ÛÛÛ ßÜÜÛßß ² ÛÛÛÛÝ ÜÜÜßß Ü ß²Ü ß ß ÞÛÛÛÛÛÛß ÛÛÛÛÛÛ Û²ÛÛ Ü ß Ü²Ü ÜÜܲ²ÛÜÜÜÛÛÜÜ ßßÜÜ ßÜÜ ÜÜÛ²Ý ÞÛ²ÛÛß ÞÛ²²²ÛÝÞ Þ²ÛÛÞ²ÜÜÛÝÜ²Ü ß Ü²²²ÛÛÛÛßßßßÛÛÛÛ²Ü ²ÜÜ ßßßßÜÜÜÜÜÜÜÜÛÛÛÛ²²± Û²ÛÛÞ² ÞÛ²ÛÛÛ ² Þ²²Ý²²²ÛÛÛÜÛ ²²²ÛÛÛÛß ÜÛÛßÜÜßÛÛ² ²ßÜܲÛÛÛÜÜÜÜÜÛÛÛÛÛÛÛßßÜܰ Û²²ÛÞÝ Û²²ÛÛÝÞ² ÜÜ ß²ÛÛÛÛÛÛÛÛÜÜ ß²²²ÛÛÝ ÞÛÛÛÝÞ²ÝÞÛÛ ÞÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²ßÜÛÛÛÛÜ ßßßßßß Û²ÛÛÛÝ±Û ²²ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÜÜßßÛÛÜ ßßßܲ²ÝÞÛÛ ÛÜÛÛßßÜÜßÛÛÛÛÛÛ²ßÜÛÛ²²²ßßßß²²²² ÞÛ²ÛÛÛ ÜÜ ßß ÜÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜÜßßß²Û²²ßÜÛÛ² ²ÛÛ ÞÛßÜÛÛßßßÜÜÛÛ²²ßÜÜÛÛÛÛÜß²Ý ÜÛÛÛÛÛÛÜßÛÜÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜÜÜÜÛÛ²²ß ²ÛÛÜ ßßß ÜÜÛÛÛÛÛ²² ÛÛßܲ²ÛÛÝÞÜÜÜÜÜÜÜÜÜÜÜÛÛÛÛÛÛÛÛßÛÛÛÜ ßßßß²²ÛÛÛÛÛÛÛ²²ßß ²²ÛÛÛÛÛÛÛÛÛÛÛ²²ßßßß ÛÛÜßßßßßÜÛÛß ßÛÜÛÛÛÛÛÛÛÛ²ßÛß ÛÛßß²ÛÜßßßßÛÜÜÜ ßßßß ÜÜß ±²²²Û²ßßßßß ÜÜÜ ßÛÛÛÛÛÛÛÛÛÛÛÜÛßÛÛÛÛÛ²²ßß ÞÛ ÞÛܲ± ÞÛÝ ßßßßÛÜÜÜÜܲßßß ÜÜÜÜÜÛßßßß Ü ßß²²²ÛÛÛÛÛÛÛÛ²²²ßß ÜÜß ²²Üßßß Ü²Û-- ²²Û²ßßßß kE^2013 ßÛÜÜÜ ßßßßßß ÜÜÜÛß ÛÜ ßß²²²Ûßß ²ß ßßßßßßßßßßßß ßßÛÜÜÜÜÜ ß <--( RELEASE )---------------------------------------------------------------> TITLE........: BEGINNING 3D GAME DEVELOPMENT WITH UNITY 4, 2ND EDITION PUBLISHER....: APRESS - LANGUAGE......: ENGLISH LINK.........: http://is.gd/sKD7Ma - RELEASE TYPE..: RETAIL FORMAT.......: PDF - RELEASE DATE..: 2013/09/25 ISBN.........: 9781430243533 - STORE DATE....: 2013 AUTHOR.......: SUE BLACKMAN - DISKS.........: 07 SAVED MONEY..: 35 DOLLAR <--( BOOK )-------------------------------------------------------------------> Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. <--( RESPECT ) ---------------------------------------------------------------> DDU - BBL - iNTENSiTY - AEROHOLICS - RBS - LiB - EEn - JGT <-- ----- -------------------------------------------------------------------->